About This Software " DrumKit VR " is a VR game lets you play drum kit in VR world. Currently support HTC Vive. Components ———————— - Bass Drum 22in - Hi-Hat 14in - Floor Tom 14in - Crash Cymbal 18in - Snare Drum 14in - Tom-Tom 13in & 16in - Splash Cymbal 12in - Ride Cymbal 20in - China Cymbal 20in Play ———————— Two Vive handles are equivalent to drumsticks. Pull the left trigger to make Hi-Hat Open-Closed. Pull the right trigger to make a hit on Bass Drum. It's that simple! Next Version ———————— Custom sound available. CAUTION ———————— Make sure there are no obstructions within the scope of activities or other people, especially children. 1075eedd30 Title: DrumKit VR - Play drum kit in the world of VRGenre: Audio ProductionDeveloper:0o0Publisher:0o0Release Date: 6 Jul, 2016 DrumKit VR - Play Drum Kit In The World Of VR Apk Download The only good part is that the one sound bank is quite good and the triggers modulate the sound with the "strength". Other than that, there's nothing else. Notice the time played on any review.It's a static scene that triggers sounds whenever the control passes through some colliders. Much worse than an eletronic drum kit (of course for the physical feedback, but I mean it has no other attractive point that could easily be made in the virtual world).The lack of features make this useless and not even fun. There could be at least a way to reposition and add drums, Default positions is weird and unnatural like the floor and snare drum horizontal and far appart. The ride sounds like a crash, so uncanny, and that's the only sound bank. Cymbals response\/physics are erratic and driven. The tech is clearly amateur: among other stuff, there's unused shadow casting that produces a flicker of the drum sticks that makes it hard to judge positions.It's not even a nice VR demo. If this test was published as it is (clearly the first result of someone fiddleing with a game engine), I doubt there'll be any update to it.. Loving this... The sounds are really good although the ride is a bit trashy. Would be nice if there was a feature to raise\/lower\/scale the drumkit as I was a little low in game and had to sit on several pillows to make some of the height up..Other than that, really good!. There is another similar game much better.. Well. I have nothing good to say about this really. Except that i was pretty cheap. It is NOTHING like plying real drums. The Vive controller are not very good at beeing drum stick either. I do not think drumming is the best choise for a VR game, and the sound is not very convincing either.. Sorry.. The only good part is that the one sound bank is quite good and the triggers modulate the sound with the "strength". Other than that, there's nothing else. Notice the time played on any review.It's a static scene that triggers sounds whenever the control passes through some colliders. Much worse than an eletronic drum kit (of course for the physical feedback, but I mean it has no other attractive point that could easily be made in the virtual world).The lack of features make this useless and not even fun. There could be at least a way to reposition and add drums, Default positions is weird and unnatural like the floor and snare drum horizontal and far appart. The ride sounds like a crash, so uncanny, and that's the only sound bank. Cymbals response\/physics are erratic and driven. The tech is clearly amateur: among other stuff, there's unused shadow casting that produces a flicker of the drum sticks that makes it hard to judge positions.It's not even a nice VR demo. If this test was published as it is (clearly the first result of someone fiddleing with a game engine), I doubt there'll be any update to it.
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